
Magic Dream designed as a 2D, pixel art style, story-based game developed in Unity during Google Academy Bootcamp with Team98. The game tells the story of an 8-year-old girl who is lonely, bullied, and whose greatest dream is to become a hero. She struggles with the emotions he harbors and faces his experiences, battling them along the way. The GitHub page for this project can be found at here.
As a designer of this game, my work included defining stories, planning product backlog and prioritize necessary steps to reach our goal. Our team showed success during sprints and finalized the product in 6 weeks.
Designed the levels of the game, coded movement controls and designed the application icon.